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General >> General Board >> LBB as LibertyBasic checker http://lbb.conforums.com/index.cgi?board=general&action=display&num=1328733662 LBB as LibertyBasic checker
Post by tsh73 on Feb 8th, 2012, 7:41pm
I just want to share. Now LBB is an another realisation of Liberty Basic - compared with C language, it will be compiler from other vendor. And having 2 realizations of a language is good: you can catch errors other realization skips.
For example, I just found piece that should not work at all Code:
' Draw a 1 x 1 Invisible Pixel Sprite
#main.g, "Down"
#main.g, "Color Black; Set 0 1"
#main.g, "Getbmp pixel 0 0 0 1"
Thank you for drawing this demo to my attention, because it has highlighted a minor incompatibility: LBB is adding an unwanted space to the end of the SPRITECOLLIDES list. I will fix this in the next version.