I just want to share.
Now LBB is an another realisation of Liberty Basic - compared with C language, it will be compiler from other vendor.
And having 2 realizations of a language is good: you can catch errors other realization skips.
For example, I just found piece that should not work at all
Code:' Draw a 1 x 1 Invisible Pixel Sprite
#main.g, "Down"
#main.g, "Color Black; Set 0 1"
#main.g, "Getbmp pixel 0 0 0 1"
from Drag'n'drop demo at JB board Drag and Drop Sprites
should actually have
Code:
(BMP with 0 width doesn't make sense, does it?)