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 thread  Author  Topic: Direct3D demos  (Read 535 times)
RobM
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xx Re: Direct3D demos
« Reply #1 on: Aug 17th, 2016, 5:55pm »

Very nice Richard!

Any chance of demos for basic 3d elements like lines, triangles and quads?
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Richard Russell
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xx Re: Direct3D demos
« Reply #2 on: Aug 17th, 2016, 8:52pm »

on Aug 17th, 2016, 5:55pm, RobM wrote:
Any chance of demos for basic 3d elements like lines, triangles and quads?

I've only ever used triangles (the other Direct3D primitives are points and lines): the globe in the demo is 2048 triangles. A quadrilateral would be two triangles.

There was a precursor to the rotating globe consisting of a spinning cube which you can still find on the LB Community Forum from back in 2013.

(It's nostalgic to read that thread. Some of the same people who responded positively to my posts at the time now think I'm the spawn of the devil).

There's a BBC BASIC demo of a tumbling pyramid but I'm not enthusiastic about translating it to LB.

Richard.
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