BMPBUTTON #window[.ext], bmpfile$, handler, anchor, posx, posy
BUTTON #window[.ext], "text", handler, anchor, xpos, ypos [, width, height]
CHECKBOX #window[.ext], "Caption", sethandler, resethandler, xpos, ypos, width, height
COMBOBOX #window[.ext], array$(), handler, xpos, ypos, width, height
LISTBOX #window.ext, array$(), handler, xpos, ypos, width, height
MENU #handle, "title", "text", handler {, "text", handler}
ONCOMERROR [handler]
POPUPMENU "text", handler {, "text", handler}
RADIOBUTTON #handle.ext, "label", sethandler, resethandler, xpos, ypos, width, height
SPRITETRAVELXY sprite x y speed handler (sprites)
TIMER milliseconds, handler | 0
TRAPCLOSE handler (any window)
WHEN event handler (graphicbox or graphics window)