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Change palette for loaded bmp....
« Thread started on: Feb 3rd, 2012, 2:43pm »
I think it would be interesting if you could:
Loadbmp "scenery", "256color.bmp"
#main.box, "drawbmp scenery 0 0"
Changepal "scenery", "palette.bmp"
#main.box, "drawbmp scenery 0 0"
It will then draw the same bitmap again, but with the new palette!
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For God so loved the world, that He gave His only begotten Son, that whosoever believeth in Him should not perish, but have everlasting life. John 3:16
I think it would be interesting if you could...draw the same bitmap again, but with the new palette!
Interesting thought. I even tried to write some code to do it, but I can't make it work. I am wondering if LOADBMP (in LBB at least) is not preserving the palette, but converting it to a 'true color' bitmap. In that case there would be no palette left to modify, sadly.